I’m a software engineer with a focus on decision-making under uncertainty — reinforcement learning, Monte Carlo methods, game AI, and quantitative finance.
- Reinforcement Learning & Game AI — DQN, PPO, MCTS, policy gradients, and behavioral cloning applied to Atari, board games, and PS1 emulation
- Monte Carlo Methods — Option pricing, pi estimation, convergence simulations, and stochastic integration
- Quantitative Finance — Portfolio optimization, stochastic programming, and betting strategy analysis
- Game Theory — Nash equilibria, Lemke-Howson, minimax, simplex
- Optimization — Linear, binary, and integer programming
- Distributed Systems & Infrastructure — Gossip protocols with Merkle trees, Terraform on AWS, Temporal.io workflows
Python · Go · TypeScript · Rust · Java · MATLAB
For the full about, please visit my website.



